I play 5e Dungeons and Dragons. I create adventures and settigns. I do fantasy cartography for it. My new thing I guess, is that I'm also going to make Virtual Tabletop maps.
Along with the core books for 1e, 3.5e, 4e, and thanks to my brother, D&D Next rules, I also have Rifts, Car Wars, Star Trek, and a couple of other RPGS as well. That includes Basic and Expert editions too. I don't have the original dice anymore though. (sadface)
- Players Handbook
- Dungeon Master's Guide - plus DM Screen
- Monster Manual
- Xanathars Guide
- Monsters of the Multiverse
- Tasha's Cauldron
- Tyrany of Dragons
- Shadows of the DQ
- Ghosts of Saltmarsh
- Morekainen's Tome of Foes
- Prices of the Apocalypse
- Von Richt's Guide to Ravenloft
- Storm King's Thunder
- Out of the Abyss
- Yawning Portal
- Golden Vault
- Dragon Heist
- Dungeon of the Mad Mage - plus maps supplement
- Guide to Ravnica - plus maps supplement
- Sword Coast Adventurer's Guide
- Tomb of Anhillation
- Wild Beyond Witchlight
- Radiant Citadel
- Light of Xaryxis
- Boo's Astral Menagerie
- Astral Adventures Guide
- Eberron Rising
- Explorers Guide to Wildemount
- Rime of the Frostmaiden
- Strixhaven Curriculum of Chaos
- Fizbans Treasury of Dragons
- Call of Netherdeep
- Aquisitions Inc.
- Tome of Beasts
- ToB II
- ToB III
- GM's Guide to Traps